Spartan Fist Review - Screenshot 1 of 7

Spartan Fist is described as a ‘first-person puncher’, and for higher or worse, that is precisely what it’s. Taking position inside a chain of procedurally-generated arenas, the sport is somewhat amusing for brief bursts, however thank you to a few dodgy controls and a definite loss of selection, it in the long run fails to pack a punch.

Taking inspiration from ARMS, the Switch model of Spartan Fist units itself aside via permitting you to regulate the sport’s struggle the usage of the Joy-Con’s movement controls. Sadly despite the fact that, it does not fairly really feel as responsive as we might like, and you can incessantly in finding your self flailing your arms round in a wild try to achieve the higher hand. We discovered that the usual controls paintings significantly better, with the left fist mapped to ZL and the appropriate to ZR.

The precise struggle itself is beautiful amusing. You have 3 other stances to be had to you from the beginning: Duelist, Brawler, and Updraft. The 3 are other sufficient that you will want to transfer up every so often, with the Duelist stance providing a slower, but beefier type of assault, and the Updraft stance providing you with the power to release your enemies within the air. Additionally, your foes will incessantly block within the type of an impenetrable defend encircling their frame, and in those cases, you might be pressured to change up your stance to be able to destroy their defence.

To lend a hand within the struggle, the sport employs a lock-on mechanic that mechanically engages whenever you get started laying into an enemy. Unfortunately, that is the place the sport actually falls aside. Since it is a first-person enjoy, the intuition to transport the appropriate analogue stick manner that you are continuously switching between enemies throughout lock-on, and it may be infuriating when you find yourself simply attempting to concentrate on one by one. To exacerbate this, the sport reputedly comes to a decision when and the place to make use of lock-on for you, and this actually breaks the go with the flow of the gameplay when you find yourself now not anticipating it.

The arenas are mapped out in an excessively identical option to video games like The Binding of Isaac and Enter the Gungeon in that you can have a few other paths to take whenever you transparent the realm of its enemies, sooner or later making your option to the boss. In between the arenas, the sport will dish out randomly-generated perks, which may well be a wholly other fist with particular attributes or a power-up that you’ll dunk your present fists into, endowing them with elemental power. Unlike different titles, on the other hand, the power-u.s.in Spartan Fist merely do not really feel distinctive sufficient to warrant their inclusion, and every playthrough of the sport simply appears like the very same enjoy because the final one.

Ultimately, Spartan Fist is a gorgeous shallow enjoy for probably the most section. Visually, the sport is actually on level, and the pixelated graphics glance nice, particularly when fountains of blocky blood (or rainbows, if you want) fill the display screen when you are taking down your foes. Sadly, the gameplay that bureaucracy the basis of the enjoy simply is not as much as scratch with this one.